"You cannot lose if you do play"
BLUF (Bottom Line Up Front)
The department puts you on a case it doesn't want.
You're given people who are useless or untrustworthy.
- Correct.
If you push too hard, and any shit hits the fan you'll be blame for it.
- Correct.
If you don't push hard enough, and there's no arrest, you'll be blamed for that, too.
- Correct.
The game is rigged.
But you cannot lose if you do not play.
a chance to dump deadwood
deadwood
it's bad protocol for me to ask for help and then trash the help I'm given.
I cross that line, I only piss everyone off.
Best I can do is tell my unit chief that you drew shit.
- That won't happen.
- Probably not.
Make lemonade.
and I'm the runt without a tit here.
I don't need people I can't trust.
cluster fuck
I can see that a mile away.
Go with the deuce?
- You can't shut your mouth.
Then how come they sent every worthless hump in plain clothes?
You ask for men, they send you drunks and fuck-ups.
What do you have to connect him to the dead witness?
- Not a thing.
- WHy did you pick him up?
Press him. See what kind of flex he shows.
You're along for this interview, but it's homocide's play, so let him lead.
This case needs informants.
It needs long-term surveillance.
And eventually, it's gonna need a Title 3 wiretap.
Most of all, it needs police who know how to work those things.
So you think it's good for business to put it out on the street that our witnesses get killed?
You think it's not on the street already?
No grandstanding, no red balls.
I'm saying, what you think about what happened to the man?
You think we killed the mother fucker?
Speak your mind.
- Man, I don't know.
- Exactly.
You don't know, and you don't need to know.
And if we did, we had a reason.
And if we didn't, we had a reason.
But either way, you ain't got shit to do with it.
- You should have hung them.
- If I hang them, I hang myself.
I'm the man in charge, remember?
Besides, you don't give your people up to IID.
You don't do that.
This case, it's just ...
Get out of it.
- How do I do that?
- I don't know.
But you can't lose if you don't play.
I always heard it that you can't win if you don't play.
The department puts you on a case it doesn't want.
You're given people who are useless or untrustworthy.
Correct.
If you push too hard, and any shit hits the fan you'll be blame for it.
Correct.
If you don't push hard enough, and there's no arrest, you'll be blamed for that, too.
Correct.
The game is rigged.
But you cannot lose if you do not play.
source:
The wire (2002-2004) (2006-2008)
HBO (home box office)
David Simon
episode 2
____________________________________
────────────────────────────────────
Peter Wright with Paul Greengrass, Spycatcher : the candid autobiography of a senior intelligence officer, 1987
p.244
“There are two factors here”, he said after thinking for a while. “We have to do this investigation, and we have to be seen to do this investigation, and that's almost just as important.”
p.84
The profession of intelligence is a solitary one. There is camaraderie, of course, but in the end you are alone with your secrets. You live and work at a feverish pitch of excitement, dependent always on the help of your colleagues. But you always move on, whether to a new branch or department, or to a new operation. And when you move on, you inherit new secrets which subtly divorce you from those you have worked with before. Contacts, especially with the outside world, are casual, since the largest part of yourself cannot be shared. For this reason, intelligence services are great users of people.
p.84
For this reason, intelligence services are great users of people. It is built into the very nature of the profession, and everyone who joins knows it.
(Peter Wright, Spycatcher, 1987; Peter Wright with Paul Greengrass, Spycatcher : the candid autobiography of a senior intelligence officer, 1987, )
____________________________________
BLUF (Bottom Line Up Front)
The department puts you on a case it doesn't want.
You're given people who are useless or untrustworthy.
- Correct.
If you push too hard, and any shit hits the fan you'll be blame for it.
- Correct.
If you don't push hard enough, and there's no arrest, you'll be blamed for that, too.
- Correct.
The game is rigged.
But you cannot lose if you do not play.
a chance to dump deadwood
deadwood
it's bad protocol for me to ask for help and then trash the help I'm given.
I cross that line, I only piss everyone off.
Best I can do is tell my unit chief that you drew shit.
- That won't happen.
- Probably not.
Make lemonade.
and I'm the runt without a tit here.
I don't need people I can't trust.
cluster fuck
I can see that a mile away.
Go with the deuce?
- You can't shut your mouth.
Then how come they sent every worthless hump in plain clothes?
You ask for men, they send you drunks and fuck-ups.
What do you have to connect him to the dead witness?
- Not a thing.
- WHy did you pick him up?
Press him. See what kind of flex he shows.
You're along for this interview, but it's homocide's play, so let him lead.
This case needs informants.
It needs long-term surveillance.
And eventually, it's gonna need a Title 3 wiretap.
Most of all, it needs police who know how to work those things.
So you think it's good for business to put it out on the street that our witnesses get killed?
You think it's not on the street already?
No grandstanding, no red balls.
I'm saying, what you think about what happened to the man?
You think we killed the mother fucker?
Speak your mind.
- Man, I don't know.
- Exactly.
You don't know, and you don't need to know.
And if we did, we had a reason.
And if we didn't, we had a reason.
But either way, you ain't got shit to do with it.
- You should have hung them.
- If I hang them, I hang myself.
I'm the man in charge, remember?
Besides, you don't give your people up to IID.
You don't do that.
This case, it's just ...
Get out of it.
- How do I do that?
- I don't know.
But you can't lose if you don't play.
I always heard it that you can't win if you don't play.
The department puts you on a case it doesn't want.
You're given people who are useless or untrustworthy.
Correct.
If you push too hard, and any shit hits the fan you'll be blame for it.
Correct.
If you don't push hard enough, and there's no arrest, you'll be blamed for that, too.
Correct.
The game is rigged.
But you cannot lose if you do not play.
source:
The wire (2002-2004) (2006-2008)
HBO (home box office)
David Simon
episode 2
____________________________________
────────────────────────────────────
Peter Wright with Paul Greengrass, Spycatcher : the candid autobiography of a senior intelligence officer, 1987
p.244
“There are two factors here”, he said after thinking for a while. “We have to do this investigation, and we have to be seen to do this investigation, and that's almost just as important.”
p.84
The profession of intelligence is a solitary one. There is camaraderie, of course, but in the end you are alone with your secrets. You live and work at a feverish pitch of excitement, dependent always on the help of your colleagues. But you always move on, whether to a new branch or department, or to a new operation. And when you move on, you inherit new secrets which subtly divorce you from those you have worked with before. Contacts, especially with the outside world, are casual, since the largest part of yourself cannot be shared. For this reason, intelligence services are great users of people.
p.84
For this reason, intelligence services are great users of people. It is built into the very nature of the profession, and everyone who joins knows it.
(Peter Wright, Spycatcher, 1987; Peter Wright with Paul Greengrass, Spycatcher : the candid autobiography of a senior intelligence officer, 1987, )
____________________________________
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